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New collab project August 2010

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Post  Alex Sat Sep 18, 2010 9:28 am

Do you think we'd be more productive if we set small goals for us to reach by the end of each month? For example, at the end of this month, maybe we should have the player object finished: sprites, animations, health system, finish sword system (No movement when charging, player can't defend just by tapping the defend key (cheap)). That should be a fairly easy goal to reach in the next two weeks.
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Post  Jonny Sun Sep 19, 2010 10:43 am

Goal: At the end of the day, always have something new added to it.
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Post  Alex Sun Sep 19, 2010 10:47 am

That'll work.
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Post  Jonny Sun Sep 19, 2010 4:28 pm

I made a new forum so we can trade code privately, and in it is the latest gmk. The running animation took longer than I thought, but it looks good (could be better). The health bar uses the default health variable, but it's not the default GM healthbar (but pretty much the same thing). HUD code is in obj_computer. There's a variable that will make the shield shake (ex. for when you get hurt).
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Post  Jonny Wed Oct 13, 2010 10:25 am

Grunt (not sure about color, but it's better than dull black and white):
New collab project August 2010 - Page 2 Soldiergrunt

I felt like it:
New collab project August 2010 - Page 2 PotionsNew collab project August 2010 - Page 2 DoorsNew collab project August 2010 - Page 2 Ladderq
The ladder is already coded in.
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Post  Alex Sat Jan 01, 2011 12:08 am

Do you want to keep working on this project? Its been a while since either of us did anything with the source code. I'd be happy to keep working on it if you want to, but I also want to finish a GM project that I've been working on for a long time, and I'm sure you want to keep experimenting with flash.
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Post  Jonny Sat Jan 01, 2011 1:57 am

I lost interest in it to be honest Sad
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Post  Alex Sat Jan 01, 2011 6:58 pm

Yeah. I think we should try something less ambitious next time we get a break from school.
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Post  Jonny Sat Jan 01, 2011 8:51 pm

Alex wrote:next time we get a break from school.
Now that I don't have cross country every day (except Sunday), I can work on stuff during the year.
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